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To find an image, do a Google image search of the tool. Find an image about 600px wide, if possible. Copy the image URL and paste into the box below.
What is the name of the tool?
Tool Class
To what "family" does the tool belong? Pick as many categories as are appropriate. EG: Data Collection, Security, etc. The wiki will automatically create a link to the relevant tool class.
Media, Game Development
Who made the tool? Sometimes the tool name and the developer name are the same, and sometimes, they are different.
Chris Klimas
Date Created
What was the date when the tool was first launched?
Still Maintained?
Do the developers of the tool continue to work on it, adding features and fixing problems?
Open Source?
Is the tool's source code original source code freely available and may it be redistributed and modified? (This makes it possible for users to employ the tool for free, with some technical effort.)
Pick the platforms on which the user would primarily use the tool. Be as selective as possible. If a tool works mainly in the browser, select "Web". If the user can technically load the interface on a smartphone but have a very poor experience, do not select "Android" or "iOS". "Mac" and "PC" are for apps that must be installed to a machine in order to run, as opposed to running from a browser.
PC, Mac, Web
What is the main website where a user can learn more about the tool? (Remember to include "http://)."
Payment Structure
How, if at all, does a user pay to use the tool. Select all that apply: "Free" if there are components of a service that can be used for free; "Paid" if payment is required (either one-time, or at a given rate upon use) for use of the tool's full functionality; "subscription" if a monthly payment is required.
Languages Supported
What languages does the app's interface support? Note: some apps allow users to communicate in other languages but require the user to use an English language interface. In this case, the app is considered only to support "English".
Skill Level Needed
  • Beginner - The tool has a simple interface that assists the user, either through automatic processes or simple guides, in working with the tool. The user is able to do most things that they need to do without knowledge of advanced concepts, like code.
  • Intermediate - The tool allows the user to perform many tasks without knowledge of advanced concepts, but about an equal amount of functionality requires advanced knowledge. Some training may be required to use the tool.
  • Advanced - The tool requires advanced knowledge or training in order to use most of its functionality.

Tool Description

Twine is a Game Development tool for telling branching, interactive stories through text.


An example of branching storylines in Twine 2

The value of Twine - as with other games - is its ability to tell interactive stories. Many forms of communication, such as Radio and Television, are passive, because the audience has no role in shaping the content. By contrast, Twine allows users to make choices and impact the outcome of the story.

The original version of Twine is available for Mac and Windows. Twine 2 is still in development, which means that it is not fully featured, but can be used in the browser, as well as on Windows, in Mac and Linux.

How to share your Twine Game


There are multiple ways to publish your game online:

  • hosts Twine games for free if the user logs in with a Twitter account.
  • also provides free hosting.
  • Users with Dropbox can host a twine game in their public folder and share the link.
  • Twine 2 games can be hosted by Twinery.


After the game is published, look at Awareness Raising techniques for distributing it to your audience. Users can employ Social Media and other forms of promotion.

What Makes This Tool Different from Others in its Class?

Unlike many other game development tools, Twine requires no understanding of coding languages. Many game development students start learning about their field using Twine because it has a low skill level barrier of entry.

Twine games, because they only consist of text, are very small files and don't require a lot of data to play. Another value of text games is that any smart-phone, regardless of age or power, should be able to play them without difficulty. This is not always the case in mobile games, some of which can only be played by the most powerful models of phone.

Links to Tutorial Content

Projects that use this tool

  • While not in the peacebuilding field, The Writer Will Do Something is a Twine game for empathy building that conveys the challenges of working as a writer in a field that often does not respect writers.
  • Depression Quest is an interactive experience with two objectives: to Build Empathy for people suffering from depression and to communicate to victims of depression that they are not alone in their suffering.oh

Add a project that uses this tool.